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	<title>A Conflagration of Randomness &#187; Fun</title>
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		<title>Java Pong</title>
		<link>http://blog.robertkania.com/2009/12/24/java-pon/</link>
		<comments>http://blog.robertkania.com/2009/12/24/java-pon/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 21:49:51 +0000</pubDate>
		<dc:creator>Robert Kania</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[websites]]></category>
		<category><![CDATA[pong]]></category>
		<category><![CDATA[projects]]></category>

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		<description><![CDATA[A few years ago I saw this article challenging people to make pong in any language and decided to design Pong in Java.  At that time I had taking Java in high school for about 5 months, but we were still no where near making applets.  I had already designed Chess and Checkers, and even [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://rkania.com/images/pong.gif" alt="Pong by Bobby Kania" style="float:right; padding-left:5px;" />A few years ago I saw this article challenging people to make pong in any language and decided to design <a href="http://fun.rkania.com/pong/" target="_blank">Pong in Java</a>.  At that time I had taking Java in high school for about 5 months, but we were still no where near making applets.  I had already designed <a href="http://fun.rkania.com/chess/" target="_blank">Chess</a> and <a href="http://fun.rkania.com/checkers/">Checkers</a>, and even though they were basic, they gave me the knowledge I needed to develop pong.  Of course this version of pong is really outdated because I have learned a lot since, but I have not felt the urge really to go back and change.  The AI is a bit strange since it follows the ball and randomly goes the opposite direction that it does not track the ball perfectly and I developed a new AI that finds where the ball will land and attempts to go that point, but I haven&#8217;t implemented it yet.  Writing this post makes me realize just how many unfinished projects I have.</p>
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